3-Sprite Reo Challenge
Can you find, record, and play kupu (words) in Te Reo Māori for 3 Scratch Sprites?
![](https://lwfiles.mycourse.app/omgtechako-public/db802f8a8bd566bf5478511f4a44ab47.png)
Kaiako Guide
Activity
Nau mai ki te Waka Tāonga - we've created this course for ākonga in Years 3-6 to learn how to research, pronounce, record, and play Te Reo Māori kupu (words) in Scratch.
Running this course
There are a couple of options with running this course, and setting up your class with access to both the course, and Scratch:
- Public course - self-sign-up
This is the simplest option - just share the link to this course and ākonga can sign up using their school account; or run through the course together, on a class TV/projector.
Add to Google Classroom:
- Unlisted course - track progress
We set up an unlisted course and give you access to track student progress through the course.
If you'd prefer this option, please email schools@omgtech.co.nz with the course name in the subject line, and let us know your school & class name, and when you'd like to run the course.
Setup
Tracking student progress
We have a guide to tracking student progress on our Ākonga Wharenui.
NZ Curriculum links
Computational Thinking (CT) - Technology
Progress Outcome 3 (PO3)
Progress Outcome 3 (PO3)
"Students develop and debug simple programs that use inputs, outputs, sequence, and iteration (repeating part of the algorithm with a loop)."
Students learn to detect user input using a click event, and sequence a range of outputs (text, visual, & audio) when a click is detected, to create an algorithm for each sprite, resulting in a simple program.
They use loops to repeat commands.
Designing & Developing Digital Outcomes (DDDO)
Progress Outcome 1 (PO1)
Students develop, manipulate, and share digital content (sound, visuals) and understand that content is stored as digital files.
Designing & Developing Digital Outcomes (DDDO)
Progress Outcome 1 (PO1)
"students participate in teacher-led activities to develop, manipulate, store, retrieve, and share digital content in order to meet technological challenges"
Students develop, manipulate, and share digital content (sound, visuals) and understand that content is stored as digital files.
We'd love your feedback
We're keen to hear what worked and what didn't, how long the course took to run, and what else you'd like to see!
Please email us at schools@omgtech.co.nz with your thoughts!
Please email us at schools@omgtech.co.nz with your thoughts!
TUTORIAL CREATOR
Matua Geoff
Matua Geoff teaches teachers and students about tech! He was in STOMP, used to build houses, and also made websites for about 20 years. He loves fixing things, and is currently reading Hare Pota me te Whatu Manapou (Harry Potter and the Philosopher's Stone).
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Meet the instructor
Kawana Wallace
Kawana begin his journey of studying technology in 2013, where he discovered that he was one of only a handful of Māori studying digital technology and computer Sciences at tertiary in New Zealand. After this, he dedicated himself to improving Māori participation in computer Sciences and digital technologies.
Over the last six years, he has worked with a range of people in different communities in the hopes that he might inspire school leadership, kaiako (teachers), rangatahi (youth), whānau (families), and communities to follow a path of technology education with confidence. He provides learners with programs that allow them to make mistakes and learn from them, where learners can explore with their hands and build knowledge from the tips of their fingers. His most significant habit of mind is to react to the world with wonderment and awe. To be excited by the amazingness of the world around him, and to bring about change through his passion.
Kawana created all the waka images for this course, and provided the inspiration for it.
Kawana created all the waka images for this course, and provided the inspiration for it.
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